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Friday, March 18, 2011

Good news, bad news

Short post today.

In the bad news department, it looks like my original roommate situation isn't going to pan out.  That makes things more expensive again, but I'm not too concerned.  I'm sure I'll still be able to find a roommate before Gen Con.  If not, I guess I'll just pay a little bit more for the hotel.

In the good news department, I swung by Saltire Games for the first time after work today.  Wow!  I didn't know we even had a good game store in town.  I was initially put off by their ad in last year's Gen Con booklet.  They made the store sound like it was just for miniatures gamers.  Turns out their selection overall is excellent. I didn't buy anything this time, but saw Burning Wheel, Dragon Age RPG, and a lot of old stuff like some 3rd edition D&D source books I want (and at half the price I can find them on Amazon!), and old Traveler stuff.  I might end up spending some money at this store. I had to make a save vs. willpower to leave the store without pulling out my wallet today.

I want to visit Gamerz in Greenwood too, but that's over an hour drive from my house.  Not sure when I can make it down there.

Tuesday, March 15, 2011

Whos Yer Con 2011

The last time I attended a convention, was a long time ago.  It was Rivercon down in Kentucky, a small convention that we decided to drive down to at the last moment.  I didn't register to play in any organized games, but did get in on a few pickups.  We also got in on a test game.  It turned out to be what might have eventually become the Vampire: The Masquerade LARP.  I had a blast.

I don't get a lot of days off.  I work 7 days a week, with some time to do my own thing once every 4 weekends.  This is because I cover weekend support for my weekday job once a month, but they almost never need anything.  As it turned out, Who's Yer Con fell on one of these weekends this year.  Who's Yer Con is an annual free convention put on by Who's Yer Gamers in Indianapolis.  The location was about 35 minutes from my house, so free + short drive made this a fairly easy decision for me.

As things go, it turned out the there would be a group working on Saturday at my weekday job, so I could not go to Friday or Saturday events.  I was still determined to press on, and signed up for a Gamma World game on Sunday because @serok42 was one of the GMs.  This was a good excuse to meet someone I follow on Twitter, and I was comfortable because he assured me if I knew D&D 4E, I would be OK for GW even though I had never played.  I also wanted to try some Pathfinder Society play, and there were a lot of these games at Who's Yer Con.  The final batch of adventures started just as the GW game was scheduled to end, so I tried to sign up for this too, but missed the online deadline.  No worries, I figured I'd show up and see if I could play, since registration was technically open until the game started.

At some ungodly hour Sunday morning (because we lost an hour sleep thanks to the "spring forward" portion of daylight saving time) I dragged my carcass out of bed and headed out.  Checking the registrations when I got there, there was one person signed up to play Gamma World at 8 am Sunday morning: me.  This did not look good, but I stuck around to see what would happen.  The event was a GMing competition, and there were suppose to be 3 GMs each with a full adventure of several encounters based on their home towns in the future of Gamma World.  Clearly, there were not near enough players to do this, so it was decided that we would each play one encounter from each GM, then have them describe the remainder of their adventure and vote based on the info and ideas.  With the GMs playing each other's adventures, and the help of one of the GM's kids we had a full party and had a good 4 hours of fun hopping from adventure to adventure.  I really felt like I got a good feel for Gamma World playing this way, and got to see some really creative work.  The prize went to a GM who had modeled an encounter on the Indianapolis 500 ala multiple person crewed pod racing.  It was a little too complex to run easily in my opinion, but everyone had fun and it was certainly very creative.  If there was another event like this at a different Con, I'd play it again.  Seeing how people took very familiar settings to them, and twisted them to fit into Gamma World was a real treat on top of just playing the encounters.  I played a sentient female parasitic mold controlling a male zombie body, an old, grumpy man turned into a cyborg, and a swarm character.

After this was over (and kept on time by the judges I might add), I stopped by the Pathfinder room to see if I could get in on a game there.  I let them know that I'd never played PF before, but was familiar with the rules and had played a lot of D&D.  There was no problem at all getting into a game with the PF Society character I had registered earlier in the week, and I was soon playing at a table of other new players with a very patient DM.  While this wasn't the adventure I really wanted to play, I still had a great time, and got a good look at how Society play works.  I have to say, Paizo has a really nice system for organized Pathfinder games.  It's well thought out, and makes for great Con play.  I suppose it helped that by pure chance, I had the character that eliminated 80% of our foes.  Sleep is a very powerful tool for the first level Sorcerer when used right.  Daze makes a wonderful cantrip too.  Had this been 4E, I would say I played a very successful controller.

One of the really neat things for me was the fact that hopping into 2 games, picked from descriptions, I had females playing with me or GMing each time.  I grew up when gaming was an almost exclusively male hobby, and was too geeky for girls to consider.  Thankfully the times have changed in many ways.  The women I played with at this con were not treated any differently because they were women. Guys played female characters and the women played male characters and no one blinked twice.  It was great to see real gender equity at the table...so much so that I didn't even think about how nice it was to play in mixed games until I left the con.  I'm really glad this hobby has come that far, even if it doesn't always make it to the level of integration I experienced.

I had a great time at Who's Yer Con, and I'd recommend it for those in the Midwest who would like to attend a con without breaking the bank.  Everyone was really nice, and the game play was awesome.  In reality, this is the first time I've really experienced convention games, and now I'm counting the days to Gen Con again.  I also have added things to my "To Do At Gen Con" list, based on my single day experience at Who's Yer Con.  Thanks to all the players and organizers of this wonderful event.  I'll be back next year for sure.

Wednesday, February 23, 2011

Time To Make A Difference

Gamers are generally good people. Sure you meet the annoying rules lawyer, or the total asshat now and then, but overall gamers are a really good, caring bunch. Some say we really don't do anything to help the world, but recent events put that theory to shame. I bought product today from two different sources, and the money is going to very good causes. I'm not going to say I donated, because what was offered for my money in each case is greater than the value of what I gave. I almost feel greedy because of it, but I know the money I spent is ultimately going to help others, so I'm OK with that. The real heroes here are those who donated their products or profit to these causes.

The first cause is one that really got to me. I can't imagine what this woman is going through. Few things scare me like the threat of going blind, and this poor lady is facing it as a single mother. Her daughter may be headed that direction as well. Please take a look at this site and donate if you can. You get gaming product for your donation, so seriously...take a look. It's $10. That's less than two fancy coffees at Starbucks.

http://twoscooterspress.com/2011/02/buy-the-sight-benefit-bundle-today/

The second cause is all over the news. We've all heard about the earthquake in Christchurch, New Zealand.  This is the nightmare of many countries:  A major quake strikes a major population center. There are still many unaccounted for people, and to quote @CatherineQ: "300 people missing in NZ is equivalent to 30,000 people missing in the US. NZ is a small country." Catherine is a astrophysicist from New Zealand currently living in the U.S.. Sure, some will say New Zealand is well off, and doesn't need our support. I remind those people that it was the charity of others from the within the U.S. and around the world that made the most difference during the hurricane Katrina disaster in New Orleans. How can you, as a gamer, help out? Simple.  DriveThru RPG has put together a New Zealand quake relief bundle for $20. It's got something in it for every gamer. What amazes me about this is the amount of stuff DriveThru has put into the bundle. There's over $320 in gaming goodness in it. Yes...$320 for your $20, and your $20 goes to earthquake relief for New Zealand. Come on folks! This is truly a no-brainer. Follow the link below, and donate please.

http://rpg.drivethrustuff.com/product_info.php?products_id=88713

I hope those who read this are moved to give money. If not, I hope you bought these bundles like I have, because with what you get you can't call it a donation. :)

Monday, February 21, 2011

More Gen Con Attendance News

My prospects are continuing look better for actually making it to Gen Con this year. One thing that will work in my favor is making it as inexpensive as possible. To that end when I booked my room at the Westin, I paused before hitting the "single king size bed" option, and got a two double bed room instead. It occurred to me that a roommate would significantly cut down on cost, and someone who found out they could attend at the last second could have a place to stay. Since I booked the room, I could decide if I was comfortable with the person, our not. That's an all-win situation. As you can probably guess, that scenario seems to have played out, and I have a probable roommate for my room. Nothing is concrete yet, but I'm really happy to be in a situation where I'm probably going to save some cash, and a person who really should be going to Gen Con is going to have a good room to lodge in. Things are really looking up, and it's all coming together for me not only being able to attend, but also stacking the odds in my favor for having a great, stress-free time.
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Tuesday, February 8, 2011

Pictures: The New Areas of the Convention Center and the J. W. Marriott

It's been a big few weeks for Indianapolis in the facilities arena.  Both the expansion to the convention center and the new J. W. Marriott hotel have been completed, and are open.  I stopped by and took some pictures of what I could.  Without further ado...




This is shot just inside the new, main conference center entrance.  There's a lot of glass and light in this area. It's nice and bright.


There's a nice little eating area right by the entrance.  It's the same places as the similar area by the overpass to the Marriott, but with much more seating room.





Here's the corridor that runs north-south.  It ends in an escalator that goes below the street and ends up in Lucas Oil Stadium.  This means possible easier access to surface parking.  I think there's also access to the Crowne Plaza hotel down this direction, but I haven't checked it out yet.


















Looking the other direction (east-west), we have this corridor.  It runs parallel to the main corridor in the old section of the convention center.  There's lots of new space on both sides of this.







Under the escalator you can see in the distance in the last picture is this nice, cozy little area.  Not sure what's going behind the bar, but hopefully something good.  Not a bad place for a quick game of something between events.


This is taken on the far west end of the hall, looking east towards the main entrance on the second floor.  the space is very light and well done (depending on your opinion of that industrial carpeting, lol).







This was a hard shot, but it's looking from the new area, back north to the old portion of the conference center.









Stats..you want stats?  Here you go.  New addition doubles the size of the conference center.  254,000 sq. ft. of new exhibit hall and 63,000 sq. ft. of new meeting rooms for a total of roughly 930,000 sq. ft. of space for Gen Con now :).


Here at the west end of the old center is the set of overpasses that takes you to the new J. W. Marriott and the assorted Marriott suite hotels.  This thing looks like a booze flask.  All it needs is a big silver water tank up top to complete the image.  Seriously though, it's very nice inside.




This is the main entrance to the new J. W. Marriott.  Very swanky for those staying here.  I think they even have a parking garage, so you can put that car you pulled up in someplace (parking has traditionally been an issue downtown).


The J.W. is designed with a very modern feel.  The lobby is well laid out, and currently bursting with helpful staff.  What you can't see in this picture is the very nice sports bar you will run into if you continue in the direction the camera is pointing.




Turning around from the last picture, there's this cozy area.  Lot's of areas to lounge in.  If we don't have gamers at least playing Zombie Dice back in here, we've all failed as con goers :).





The conference center area of the hotel has a lot of these little sitting areas.  Each is done differently, with a different style.  Again...we need to put these to good use I think.





Finally, from the conference center portion of the J.W., you have a great view of Victory Field.  If there are any games going on during Gen Con, you'll be able to see them from here, should you care to.  All you  can see now though, is the remnants of the ice storm we just got hit with.


I hope you all enjoyed this little photo tour of the new facilities.  I'm no "member of the press", so I didn't get inside any of the halls, or get to see the rooms (or even the biggest ballroom in the midwest, located at the J. W. Marriott).  Still, this should whet your appetite for some awesome gaming coming in August.

Saturday, January 29, 2011

It's January, time to think about Gen Con again.

The winter feels longer than it really is; the weather is bad and it's not a lot of fun to be outside. I've neglected this blog for a while, because reporting no news does not make for a very exciting read.  Now, however, we've reached January and that's Gen Con badge pre-order and housing time.

Yes...I have a 4 day badge for Gen Con 2011 and I have a room at the Westin downtown.  I really wanted to book the new J. W. Marriott, but it was a little more expensive and I can use the extra $40 or so to have more fun.  Ideally I'll just be in my room when it's time to sleep and clean up.  Overall cost for Gen Con should be about $1100.  I think I can swing that.  It'll be even cheaper for me if I can find a roommate, but I'm picky there.

D&D Encounters is almost at the end of the season.  I've been playing fairly regularly, and with one week to go in this season, I think I've had enough of the format for now.  It's served its purpose of getting me used to 4E while having a good time, but now I'm ready for full games with more than one encounter per session and more roleplaying opportunities between combat encounters.  Last week though, encounters did something for me that I didn't really expect...it gave my anti-D&D roommate a chance to see what the game was all about.

I've tried to describe how D&D plays to her in the past, but she just didn't really get the picture.  She kept wanting to pigeon hole the game in a boardgame shaped hole.  Out of nowhere last week, she announced that she would like to come watch me play.  After picking my jaw up off the floor, I gave her the address of the game store, and met her there.  Remember, this is the girl who is opposed to D&D for religious reasons.  I'd actually turned her to being open to at least checking the game out.

Naturally, it was the lamest session of the whole season.  The poor DM tried to make it fun, but the players were me, a 10 year old, his 13 year old sister and their mother.  None of them really wanted to be there that night, and play just suffered.  We had a TPK, which I felt was actually a merciful end to a bad session.  I thought that would probably end it for my roommate.  Fortunately, she picked up on the fact that the particular session sucked.  She got to see how the game plays from a mechanics point of view, and left with a much better understanding of the game.  Turns out it was still a positive thing for her to watch.  I think she accepts it a lot more now that she understands the game a little better, and this will make selling me spending money on Gen Con a lot easier.

Anyway, that's the news.  Now that we are moving back into con season and people are thinking about Gen Con again, I'll be posting a lot more I hope.  I've got a couple of  local eatery reviews lined up, and hope that will be valuable for those attending.

Thursday, November 11, 2010

In it for the Long Haul: Some Observations on D&D Campaigns

It's very interesting to me how the game that is Dungeons & Dragons has changed and progressed over the years.  Edition wars aside, techniques for doing things have changed with the times and evolved.  I think this is most visible in what I'm seeing of campaign settings in current games.

When I played in high school, I always had to be the DM.  No one else wanted to do it.  I learned what I could from other DMs wherever I met them and from Dragon Magazine, but there was no internet and I didn't get to any cons.  My experience among all the DMs I met, and all the articles I read was that a campaign was about a consistent world.  You placed your adventures in that framework, and the story that evolved was mostly episodic in nature.  You started at the base of designing the world and worked out from there. The map came first, and that allowed you to place adventures and cities in between them so you could link everything.  Once you had the map, the rest took care of itself.

What I'm seeing a lot of now is a very different approach to designing a campaign.  A predetermined story or theme is the central element.  The DMs out there are starting with ideas, and designing adventures around them to allow that players to discover the plot or wrestle with the theme.  The map comes last, if it comes at all.  It's all about ideas now.  Personally, I think this is great.

I always wondered why I couldn't really get my campaigns to feel like a fantasy novel for more than a few adventures at a time, but now it's obvious.  If you don't start with a story with villains and a predetermined plot progression, you don't get a fantasy novel experience out of your game.  Being a few years older helps make this way more clear too :).

I'm glad I'm taking this perspective with me as I ramp up my gaming.  I still want to stick with playing for a while, especially if I can find a group to play with on a regular basis, but I'm starting to lay the framework for a campaign I'd like to run.  Yes, I have a story I'd like to tell, and I'm going to tell it at some point.  Hopefully whoever plays it out will be as interested in it as I am.

For those making your own campaigns, I'd like to submit the following list of resources to really help you out. These individuals and the material they produce have had a profound impact on my thinking, and provided a wealth of ideas and materials.  Agree or disagree with them, they'll get you thinking and that's always a good thing.

Twitter:

Web Resources
Blogs....There are really too many to list.  Many of those I've mentioned on twitter have their own blog.  Read them (just do it! :) ).